![]() ![]() ![]() When the game is running it looks something like this. This program is a mini C64 game that uses the nv_c64_util code for various functionality. OverviewĪll the assembler code in this directory is written for Kick Assembler and in general the setup outlined in the main repository README.md. It seems to run fine in PAL mode but as you would expect everything runs a little slower. ![]() If running within an emulator such ase VICE you will want to configure it as such. This game was intended to be run on an NTSC version of C64. Also, in the nv_c64_util_test repository you will find test programs for this utility code. Game specific code is in the root astroblast directory but code of a utility nature that could be used in other games was separated and put in the nv_c64_util directory where you will find lots of code and macros that are not specific to this program. This game is written entirely in 6502 assembly language. This is a mini game created to explore possibilities of game programming on the Commodore 64. ![]()
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